To scenario-unity-shaders: the stylized shading brief (palette, shared shader, ramp on the URP Unlit target that samples lightmaps, shadowmask and APV; Simple Lit variants for the low tier) and Render ...
description Use when retexturing an existing 3D asset with PATINA PBR materials through the Scenario MCP server: a GLB or Blender scene (an image-to-3D result with flat colors, a prop, a diorama) ...
This is Skyarts, a studio specializing in game effect production.In this article, we will introduce a VFX combining a magic ...
IlluGen 2.0 adds GPU particles, fracture, pivot animation textures and Niagara exports. Here is the technical detail, including the 2.0.1 follow-up.